> For the complete documentation index, see [llms.txt](https://rugrumble.gitbook.io/rug-rumble/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rugrumble.gitbook.io/rug-rumble/the-main-game-where-memes-meet-strategy/card-details.md).

# Card Details

* **Push** - Energy Cost 4 ⚡️  . . . Sometimes a Push is all you need
  * Deals **36 damage** to opponent's Health
  * If opponent **does not have a defense** (whether played this turn or from before), deals additional **24 damage** to opponents Health
* **Rugpull** - Energy Cost 4 ⚡️  . . . Your chance to Rug your fellow trenchers
  * Deals **6 damage** to own health (can't be blocked by shields)
  * **Reverses all attack, defense & heal effects** of opponent's card - So the damage would be dealt to the opponent, defense & heal would come to you.\
    NOTE: If the number is conditional (like Lowblow, Naked Charge, Push), then the condition is checked for you as it normally would, but attack is reversed onto the opponent
* **Brain Fart** - Energy Cost 3 ⚡️  . . . Everyone has those moments
  * Deals **32 damage** to opponent's Health
  * Adds **10 defense** to your shield
* **Monhat** - Energy Cost 3 ⚡️  . . . Your harshest critics hand you your greatest defence
  * Adds **28 defense** to your shield
  * Deals **14 damage** to opponent's Health
* **Lowblow** - Energy Cost 3 ⚡️  . . . IT. HURTS.
  * Deals **32 damage** to opponent's Health
  * If opponent **has a defense** (whether played this turn or from before), deals extra **14 damage** to opponents Health
* **Naked Charge** - Energy Cost 3 ⚡️  . . . What's more dangerous than a man with nothing to lose?
  * Deals **32 damage** to opponent's Health
  * If opponent **does not have a defense** (whether played this turn or from before), deals additional **14 damage** to opponents Health
* **Blood Dome** - Energy Cost 2 ⚡️  . . . Who wants to take a poke at my man Spine Eater here?
  * Disables opponent's defense for this turn - it will return at the current state at the end of the turn
  * Deals **24 damage** to opponent's health
* **Call Daddy** - Energy Cost 2 ⚡️  . . . Sometimes you just need DADDY to fight your battles
  * Deals **20 damage** to opponent's Health
  * Adds **8 defense** to your shield
* **Coke** - Energy Cost 2 ⚡️  . . . It's like really powerful coffee
  * Adds **18 defense** to your shield
  * Increases your health with **10 Heal**
* **Nad Armour** - Energy Cost 2 ⚡️  . . . Defense is the best form of Attack
  * Adds **14 defense** to your shield
  * **Reflects 50% of the opponent's attack** back at them this turn\
    eg - If they played Lowblow, they deal 46 attack (since you have a shield) so you will deal 23 attack to them this turn
* **Sweet Chin Music** - Energy Cost 2 ⚡️  . . . Leave their ears ringin
  * Deals **28 damage** to opponents Health
* **Bitch Slap** - Energy Cost 1 ⚡️  . . . Karma is a Bitch
  * Deals **14 damage** to opponents Health
* **Cry to Mother** - Energy Cost 1 ⚡️  . . . Hush now, baby, baby, don't you cry
  * Adds **14 defense** to your shield
* **Peace Treaty** - Energy Cost 1 ⚡️  . . . Peace is the only battle worth waging
  * Deals **2 damage** to own health (can't be blocked by shields)
  * Opponent's **attack this turn is completely nullified** - doesn't affect any shield or heal they play&#x20;
* **Puff Puff Paw** - Energy Cost 1 ⚡️  . . . Puff away with your neighbourhood Bears
  * Deals **10 damage** to opponents Health
  * Increases your health with **4 Heal**
